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BFont v.MN
Introduction
BFont v.MN is the developement resume of BFont.
This project of creating a library to load bitmap fonts in SDL programs was abandoned by Diego Billi, his
original developer while it was partialy fonctionnal.
At the beginning of the Aero tunnel developement, I looked how to easily draw text in my SDL window.
I found BFont who can make it. But while d'Aero tunnel became more complete, I saw BFont limits.
Since this time, I decided to continue the dévelopement of BFont make my version available. The first
function added was LoadFontFrom and a lot of modifications followed and will followed.
A complete documentation of available functions will arrived in the near futur.
Modifications
_ 2007/07 -> Added BF_ before every function name. This is for stop names conflicts when compiling with CodeWarrior on MacOS classic.
_ 2006 -> Added the LoadFontFrom function to load font from datapixel structur.
Requirements
Only SDL is needed to compile with BFont. But you can use SDL_image to load font of another format than bmp or datapixel. Some modifications on the sourcecode is required to use SDL_image.It was compiled and tested with success on MacOS X+gcc; Windows+gcc; MacOS9+CodeWarrior pro2; Amiga+gcc.
Download
BFont v.MN1 sourcecode




