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BFont v.MN

 

Introduction

BFont v.MN is the developement resume of BFont.
This project of creating a library to load bitmap fonts in SDL programs was abandoned by Diego Billi, his original developer while it was partialy fonctionnal.
At the beginning of the Aero tunnel developement, I looked how to easily draw text in my SDL window.
I found BFont who can make it. But while d'Aero tunnel became more complete, I saw BFont limits. Since this time, I decided to continue the dévelopement of BFont make my version available. The first function added was LoadFontFrom and a lot of modifications followed and will followed.
A complete documentation of available functions will arrived in the near futur.

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Modifications


_ 2007/07 -> Added BF_ before every function name. This is for stop names conflicts when compiling with CodeWarrior on MacOS classic.
_ 2006 -> Added the LoadFontFrom function to load font from datapixel structur.

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Requirements

Only SDL is needed to compile with BFont. But you can use SDL_image to load font of another format than bmp or datapixel. Some modifications on the sourcecode is required to use SDL_image.
It was compiled and tested with success on MacOS X+gcc; Windows+gcc; MacOS9+CodeWarrior pro2; Amiga+gcc.

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Download

BFont v.MN1 sourcecode

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Last update 2007/07/17